| | Progression to 11th | |
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Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: Progression to 11th Wed Oct 05, 2011 9:43 pm | |
| 7th LevelHP 63 Artificer Attack 7: Runic Resistance Retrain Feat 4: World Serpent's Grasp - Quote :
- Whenever you hit a slowed or immobilized target with an attack, you can knock it prone
Adventurer's Kit Demonskin Tattoo (heroic tier) Familiar Mount Catstep Boots Armbow Crossbow +1 - Quote :
- This crossbow becomes a one-handed weapon.
This crossbow does not expend bolts. Brooch of Shielding +1 - Quote :
- Property: Gain resist 10 force.
Power Daily (Immediate Interrupt): Use this power when you are hit by an area, close, or ranged attack. Gain resist to all damage equal to the brooch's resist force value against that attack. Leather Armor of Sudden Recovery +1 Command Circlet - Quote :
- You gain telepathy 20. You can communicate with any other creature that has a language and is within line of sight.
Lightning Quarterstaff +2 - Quote :
- Power (Lightning) (Free Action)
All damage dealt by this weapon is lightning damage. Another free action returns the damage to normal. 8th LevelHP 69 +1 INT, +1 WIS Feat Level 8: Improved Defenses +2 brooch 9th LevelHP 74 Artificer Attack 9: Lightning Motes Belt of Vim (+1 fort) 10th LevelHP 79 Artificer Utility 10: Dancing Shield Retrain Feat 8: Lightning Reflexes Feat Level 10: Great Fortitude Lurtaan's Cord (DR 5 typed nonweapon damage) Diamond Bracers (DR 10 type for encounter) 11th Level - Academy MasterHP 85 +1 all stats Academy Master Attack 11: Learned Boost Feat Level 11: Superior Will +3 staff - Quote :
- Arcane Underpinning (11th level): You gain a +2 bonus to Arcana checks. When you hit a target with an arcane at-will attack power, you gain a +1 bonus to attack rolls with an arcane attack power you use against that target before the end of your next turn.
Educated Action (11th level): When you spend an action point to take an extra action, you can also reroll the next attack roll you make that misses before the end of your next turn.
Last edited by Skar on Sat Oct 08, 2011 4:46 pm; edited 4 times in total | |
| | | Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: 7th level Wed Oct 05, 2011 11:54 pm | |
| ====== Created Using Wizards of the Coast D&D Character Builder ====== Ethan, level 7 Shardmind, Artificer Shardmind Option: Perception Bonus Auspicious Birth (Auspicious Birth Benefit) Theme: Templar FINAL ABILITY SCORES STR 10, CON 12, DEX 10, INT 21, WIS 16, CHA 8 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8 AC: 21 Fort: 16 Ref: 19 Will: 18 HP: 63 Surges: 7 Surge Value: 15 TRAINED SKILLS Arcana +17, Diplomacy +7, Dungeoneering +11, History +13, Perception +13 UNTRAINED SKILLS Acrobatics +3, Athletics +3, Bluff +2, Endurance +6, Heal +6, Insight +6, Intimidate +2, Nature +6, Religion +8, Stealth +3, Streetwise +2, Thievery +3 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Shardmind Racial Power: Shard Swarm Artificer Feature: Healing Infusion: Curative Admixture Artificer Feature: Healing Infusion: Shielding Elixir Artificer Attack 1: Magic Weapon Artificer Attack 1: Ethereal Chill Artificer Attack 1: Spike Wire Artificer Attack 1: Punishing Eye Templar Utility 2: Reward the Obedient Templar Attack 3: Fearsome Command Templar Attack 5: Glare of Oppression Artificer Utility 6: Energy Conversion Artificer Attack 7: Runic Resistance FEATS World Serpent's Grasp Level 1: Ritual Caster Level 1: Staff Expertise Level 2: Mark of Storm Level 6: Arcane Familiar ITEMS Adventurer's Kit Demonskin Tattoo (heroic tier) x1 Familiar Mount Catstep Boots x1 Lightning Quarterstaff +2 x1 Armbow Crossbow +1 Brooch of Shielding +1 x1 Leather Armor of Sudden Recovery +1 x1 Command Circlet x1 ====== End ====== | |
| | | Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: 8th level Fri Oct 07, 2011 10:36 pm | |
| ====== Created Using Wizards of the Coast D&D Character Builder ====== Ethan, level 8 Shardmind, Artificer Shardmind Option: Perception Bonus Auspicious Birth (Auspicious Birth Benefit) Theme: Templar FINAL ABILITY SCORES STR 10, CON 12, DEX 10, INT 22, WIS 17, CHA 8 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8 AC: 23 Fort: 19 Ref: 23 Will: 21 HP: 69 Surges: 7 Surge Value: 17 TRAINED SKILLS Arcana +19, Diplomacy +8, Dungeoneering +12, History +15, Perception +14 UNTRAINED SKILLS Acrobatics +4, Athletics +4, Bluff +3, Endurance +7, Heal +7, Insight +7, Intimidate +3, Nature +7, Religion +10, Stealth +4, Streetwise +3, Thievery +4 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Shardmind Racial Power: Shard Swarm Artificer Feature: Healing Infusion: Curative Admixture Artificer Feature: Healing Infusion: Shielding Elixir Artificer Attack 1: Magic Weapon Artificer Attack 1: Ethereal Chill Artificer Attack 1: Spike Wire Artificer Attack 1: Punishing Eye Templar Utility 2: Reward the Obedient Templar Attack 3: Fearsome Command Templar Attack 5: Glare of Oppression Artificer Utility 6: Energy Conversion Artificer Attack 7: Runic Resistance FEATS Level 1: Ritual Caster Level 1: Staff Expertise Level 2: Mark of Storm Level 6: Arcane Familiar Level 7: World Serpent's Grasp Level 8: Improved Defenses ITEMS Adventurer's Kit Demonskin Tattoo (heroic tier) x1 Familiar Mount Catstep Boots x1 Lightning Quarterstaff +2 x1 Armbow Crossbow +1 Leather Armor of Sudden Recovery +1 x1 Command Circlet x1 Brooch of Shielding +2 x1 ====== End ====== | |
| | | Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: 9th level Fri Oct 07, 2011 10:51 pm | |
| ====== Created Using Wizards of the Coast D&D Character Builder ====== Ethan, level 9 Shardmind, Artificer Shardmind Option: Perception Bonus Auspicious Birth (Auspicious Birth Benefit) Theme: Templar FINAL ABILITY SCORES STR 10, CON 12, DEX 10, INT 22, WIS 17, CHA 8 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8 AC: 23 Fort: 19 Ref: 23 Will: 21 HP: 74 Surges: 7 Surge Value: 18 TRAINED SKILLS Arcana +19, Diplomacy +8, Dungeoneering +12, History +15, Perception +14 UNTRAINED SKILLS Acrobatics +4, Athletics +4, Bluff +3, Endurance +7, Heal +7, Insight +7, Intimidate +3, Nature +7, Religion +10, Stealth +4, Streetwise +3, Thievery +4 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Shardmind Racial Power: Shard Swarm Artificer Feature: Healing Infusion: Curative Admixture Artificer Feature: Healing Infusion: Shielding Elixir Artificer Attack 1: Magic Weapon Artificer Attack 1: Ethereal Chill Artificer Attack 1: Spike Wire Artificer Attack 1: Punishing Eye Templar Utility 2: Reward the Obedient Templar Attack 3: Fearsome Command Templar Attack 5: Glare of Oppression Artificer Utility 6: Energy Conversion Artificer Attack 7: Runic Resistance Artificer Attack 9: Lightning Motes FEATS Level 1: Ritual Caster Level 1: Staff Expertise Level 2: Mark of Storm Level 6: Arcane Familiar Level 7: World Serpent's Grasp Level 8: Improved Defenses ITEMS Adventurer's Kit Demonskin Tattoo (heroic tier) x1 Familiar Mount Catstep Boots x1 Lightning Quarterstaff +2 x1 Armbow Crossbow +1 Leather Armor of Sudden Recovery +1 x1 Command Circlet x1 Brooch of Shielding +2 x1 ====== End ====== | |
| | | Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: 10th level Fri Oct 07, 2011 10:54 pm | |
| ====== Created Using Wizards of the Coast D&D Character Builder ====== Ethan, level 10 Shardmind, Artificer Shardmind Option: Perception Bonus Auspicious Birth (Auspicious Birth Benefit) Theme: Templar FINAL ABILITY SCORES STR 10, CON 12, DEX 10, INT 22, WIS 17, CHA 8 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8 AC: 25 Fort: 20 Ref: 24 Will: 22 HP: 79 Surges: 7 Surge Value: 19 TRAINED SKILLS Arcana +20, Diplomacy +9, Dungeoneering +13, History +16, Perception +15 UNTRAINED SKILLS Acrobatics +5, Athletics +5, Bluff +4, Endurance +8, Heal +8, Insight +8, Intimidate +4, Nature +8, Religion +11, Stealth +5, Streetwise +4, Thievery +5 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Shardmind Racial Power: Shard Swarm Artificer Feature: Healing Infusion: Curative Admixture Artificer Feature: Healing Infusion: Shielding Elixir Artificer Attack 1: Magic Weapon Artificer Attack 1: Ethereal Chill Artificer Attack 1: Spike Wire Artificer Attack 1: Punishing Eye Templar Utility 2: Reward the Obedient Templar Attack 3: Fearsome Command Templar Attack 5: Glare of Oppression Artificer Utility 6: Energy Conversion Artificer Attack 7: Runic Resistance Artificer Attack 9: Lightning Motes Artificer Utility 10: Dancing Shield FEATS Level 1: Ritual Caster Level 1: Staff Expertise Level 2: Mark of Storm Level 6: Arcane Familiar Level 7: World Serpent's Grasp Level 8: Lightning Reflexes Level 10: Great Fortitude ITEMS Adventurer's Kit Demonskin Tattoo (heroic tier) x1 Familiar Mount Catstep Boots x1 Lightning Quarterstaff +2 x1 Armbow Crossbow +1 Leather Armor of Sudden Recovery +1 x1 Command Circlet x1 Brooch of Shielding +2 x1 ====== End ====== | |
| | | Skar
Posts : 533 Join date : 2009-11-11 Age : 53 Location : Ottawa
| Subject: 11th level Fri Oct 07, 2011 11:12 pm | |
| ====== Created Using Wizards of the Coast D&D Character Builder ====== Ethan, level 11 Shardmind, Artificer, Academy Master Shardmind Option: Perception Bonus Auspicious Birth (Auspicious Birth Benefit) Theme: Templar FINAL ABILITY SCORES STR 11, CON 13, DEX 11, INT 23, WIS 18, CHA 9 STARTING ABILITY SCORES STR 10, CON 11, DEX 10, INT 18, WIS 14, CHA 8 AC: 24 Fort: 22 Ref: 26 Will: 25 HP: 85 Surges: 7 Surge Value: 21 TRAINED SKILLS Arcana +22, Diplomacy +9, Dungeoneering +14, History +16, Perception +16 UNTRAINED SKILLS Acrobatics +5, Athletics +5, Bluff +4, Endurance +8, Heal +9, Insight +9, Intimidate +4, Nature +9, Religion +11, Stealth +5, Streetwise +4, Thievery +5 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Shardmind Racial Power: Shard Swarm Artificer Feature: Healing Infusion: Curative Admixture Artificer Feature: Healing Infusion: Shielding Elixir Artificer Attack 1: Magic Weapon Artificer Attack 1: Ethereal Chill Artificer Attack 1: Spike Wire Artificer Attack 1: Punishing Eye Templar Utility 2: Reward the Obedient Templar Attack 3: Fearsome Command Templar Attack 5: Glare of Oppression Artificer Utility 6: Energy Conversion Artificer Attack 7: Runic Resistance Artificer Attack 9: Lightning Motes Artificer Utility 10: Dancing Shield Academy Master Attack 11: Learned Boost FEATS Level 1: Ritual Caster Level 1: Staff Expertise Level 2: Mark of Storm Level 6: Arcane Familiar Level 7: World Serpent's Grasp Level 10: Lightning Reflexes Level 10: Great Fortitude Level 11: Superior Will ITEMS Adventurer's Kit Demonskin Tattoo (heroic tier) x1 Familiar Mount Catstep Boots x1 Lightning Quarterstaff +3 x1 Armbow Crossbow +1 Leather Armor of Sudden Recovery +1 x1 Command Circlet x1 Brooch of Shielding +2 x1 ====== End ====== | |
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